I was also a science fiction and fantasy fan, growing up, in games and books and movies. I love Tolkien and I love Dungeons & Dragons, so the opportunity to have a fantasy-based RTS, or real time strategy game, at that time, seemed cool. I started playing it, and the early games were simple, but fun and they had these great heroes.
Duncan JonesMaybe there is a sort of a sweet middle ground there, where you can do something with something with like 20 to 40 million and do something which is much more character driven, but still create a sort of visual spectacle around it. That is what I'd like to do.
Duncan JonesWe can't tell particularly smart stories if we want to keep our audience big enough to pay for these big spectacle films that we want to do.
Duncan JonesEveryone wants to know what you want to work on and everyone wants to pitch you what they're working on. And that's just part of the process. And hopefully, at some point you find someone of like minds and you make a film.
Duncan JonesI'm not Akira Kurosawa. He used to write...He used to write a completely new spec script over a couple of nights. I'm not like that. It takes me a long time to put a film together that I want to make.
Duncan JonesMy biggest difference with our film and those kinds of science fiction films is that they are going from one special effect set piece to the next, what we were doing was more of a character study. And I think that is the freedom that you get by doing an Indie film. You can only really do that with a lower budget. So I understand where the conflict is between those two priorities.
Duncan JonesFor me, two of my favourite science fiction films are Blade Runner, which is fantastic, and Terry Gilliam's Twelve Monkeys. Both of those were smart science fiction films hitting more of a medium budget, and I desperately hope there is an audience for that kind of film because I would love that to be my next film, on that kind of scale.
Duncan Jones