I think when I was getting into directing, or wanting to be a director, when I was a teenager, the two films that really inspired me were Raising Arizona and Evil Dead II. And in the case of the former, I thought, "Wow. Why don't all comedies look like this?" And then as I started doing comedy, particularly when I started doing it on TV...
Edgar WrightI've always been fascinated by horror films and genre films. And horror films harbored a fascination for me and always have been something I've wanted to watch and wanted to make.
Edgar WrightI used to stay up all night playing 'Resident Evil 2,' and it wouldn't stop until the sun came up. Then I'd walk outside at dawn's first light, looking at the empty streets of London, and it was like life imitating art. It felt like I'd stepped into an actual zombie apocalypse.
Edgar WrightThe editing process, to use a slightly grim analogy, is like the slow suffocation of lots of babies. It's like, which finger do you want to cut off first?
Edgar WrightJust concentrate on the performers. Make sure you get the performers, and that's it. That's all we need to do." And I was thinking, "Well what if you do both? Of course the performance is important, the writing is really important. But what if you could have the perfect marriage of making it look really slick as well?" I think that's kind of what I tried to develop as a style, and Spaced was the first TV show I did where all the elements came together.
Edgar WrightI think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films. But there's definitely beauty and art and design in games. I don't think anybody could deny that.
Edgar Wright