I've learned over decades of building that a deadline is a potent tool for problem-solving.
Adam SavageIn the summer of 2002, we had spent six weeks shooting the three pilots of Mythbusters, and Jamie[Hyneman] called me up afterward - well, first he called me up to tell me to clear my crap back out of his shop - and he said, "Well, that was kind of fun, wasn't it? I mean, I don't see where this could go, because we pretty much did everything. But it was fun."
Adam SavageI felt like I had kind of played it out, and I wanted to see what was next, and then came Mythbusters. You know, it's the best job I've ever had, on its worst day it's better than anything else, but it's a huge amount of responsibility, and there are days when just going into work and building something from someone else's drawing sounds like going back to heaven.
Adam Savage