I do not think novels are necessarily more worthwhile than games. A novel can be a trivial waste of time, and a game can teach. Whatever the genre, I think a successful narrative allows us to participate, to try on new roles and points of view. At their best, novels and games serve as vehicles for discovery.
Allegra GoodmanFor many American-Jewish writers, the dominant motifs have been cultural, secular, sometimes comic, often satirical. Writing about the religious component of Judaism, I found my own themes independent of the New York experience and the immigrant experience.
Allegra GoodmanLove your material. Nothing frightens the inner critic more than the writer who loves her work. The writer who is enamored of her material forgets all about censoring herself. She doesn't stop to wonder if her book is any good, or who will publish it, or what people will think. She writes in a trance, losing track of time, hearing only her characters in her head.
Allegra GoodmanWomen hate each other in science. You know why? Because the few that are around were trained by men. They survived by being twice as good and twice as competitive and twice as badass as the guys.
Allegra GoodmanI do think some games are works of art, although their medium is visual rather than verbal. Both games and novels allow the reader/player to become a protagonist in the theater of the imagination. Both build worlds. In my opinion, the big difference between game and novel is in narrative structure. Communal role-playing games are open-plan without an end. A novel - at least the kind I write - has a closed structure with a beginning, a middle, and an end. I like that closed structure, and I feel I can say more with it.
Allegra Goodman