I think a movie is a media that is evoking feelings.
As artists, we like night more than day sometimes.
With 3D you're right there immersed in the world.
I don't think the Hulk is a superhero. He's the first Marvel character who is a tragic monster. Really an anti-hero.
The woman's perspective is like the dark side of the moon: it always exists, but it is never exposed, at least not in my culture.
There's a certain time in the core of making a movie from pre-production to halfway through post-production I don't read any project, my agent will tell people that "he's not reading." And then when I know how the movie's probably gonna work halfway into post-production, I'll come along.