I write my programs primarily for myself.
Video games are engineered now, but the step I am trying to take, no one can engineer.
I started on an Apple II, which I had bought at the very end of 1978 for half of my annual income. I made $4,500 a year, and I spent half of it on the computer.
I know when something is kind of half-baked.
You must know in your heart before anyone else does what is going to be good and then follow through.
Any artist always has misgivings about calling himself an artist.