Storytelling is an act of cruelty. We are cruel to our characters because to be kind is to invite boredom, and boredom in storytelling is synonymous with big doomy death-shaped death. So: be cruel to your protagonist. Rob him of something. Something important. Something he needs. A weapon. An asset. A piece of knowledge. A loved one. A DELICIOUS PIE. Take it away! Force him to operate without it. Conflict reinvigorates stale stories. New conflict, or old conflict that has evolved and grown teeth.
Chuck WendigWriting relies on very few things, my friend. All you need to write is your brain, a way to convey the story into existence (pen, computer, whatever), and a place in which to do it (office, kitchen table, lunar brothel).
Chuck WendigWriting advice is not the product of an equation. "If you do X, then Y will occur" is false in this instance. "If you name a character John Q. Hymenbreaker, your book will be an instant bestseller" is crazy-talk. Writing advice is not about providing certifiable answers. It is about making suggestions.
Chuck WendigCharacters exist in a flat line until we challenge them - sometimes they challenge themselves, sometimes they're challenged by other people, by nature, by robots, or by fungal infections in and around one's nether-country. Stories need conflict across the physical, emotional, intellectual and spiritual spectra. Accidents, betrayals, cataclysm, desperation, excess - these are the letters in the alphabet of conflict.
Chuck WendigWriting is the act of creation. Put words on page. Words to sentences, sentences to paragraphs, paragraphs to 7-book epic fantasy cycles with books so heavy you could choke a hippo. But don't give writing too much power, either. A wizard controls his magic; it doesn't control him. Push aside lofty notions and embrace the workmanlike aesthetic. Hammers above magic wands; nails above eye-of-newt. The magic will return when you're done. The magic is what you did, not what you're doing.
Chuck Wendig