More advice. Don't go near the Old One. Do go near the Old One. Don't stay past twelve. Trust the Will. Don't trust the Will. I wish someone would tell me something straightforward for once.
Garth NixFor everyone and everything, there is a time to die. Some do not know it, or would delay it, but its truth cannot be denied. Not when you look into the stars of the ninth gate.
Garth NixI enjoyed the army reserve, and I learned a lot from it, but I also... it helped me work out that I didn't want to live in that kind of closed environment.
Garth NixI don't do all the background and the worldbuilding before I start the story. What I do is I work out the bare minimum I need to start the story, and often that really is a bare minimum - it's a character in a situation, and I know nothing about the character, I know nothing about the situation, and then I think about it for a long time, and make notes about where I think the story is going to go and so on, but I don't really make notes to do with the background or the magic system or the world.
Garth Nix