Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive.
Graham NelsonWriting a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity.
Graham NelsonI don't really believe in 'directions' in art; the rope twists as you follow it, that's all.
Graham NelsonThe 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700.
Graham Nelson