My unlimited desire to create stuff surpasses the advancement in hardware power.
Building the future, and keeping the past alive - are one and the same thing.
Games are a way of escaping reality - that's why you need heroic factor.
90% of what is considered "impossible" is, in fact, possible. The other 10% will become possible with the passage of time & technology.
I want my games to teach a message about life, by presenting situations where the answer isn't a clear yes or no.
As a creator, I always want to betray fans expectations.