I want my games to teach a message about life, by presenting situations where the answer isn't a clear yes or no.
Hideo KojimaMy problem is that whenever I shoot, I do it Bruce Willis "Die Hard" style - in a very cinematic fashion.
Hideo KojimaI want my games to teach a message about life, by presenting situations where the answer isn't a clear yes or no.
Hideo KojimaMy problem is that whenever I shoot, I do it Bruce Willis "Die Hard" style - in a very cinematic fashion.
Hideo Kojima