One of those strange things that happens in movies is that you need someone to actually say people's names, or else you have no idea who those kids are. This was a way for her to introduce who the important boys were in the story, but then it just was so funny that it became a centerpiece to it. When you look at the character design that Tim did for Weird Girl, and what Catherine [O'Hara] did with the voice, and it's gonna kill.
John AugustFrankenweenie is also about mortality, but at a very different stage. It's losing a parent versus losing a dog. I don't run away from the tears of that, which I think is what makes it feel universal.
John AugustNow, it's common knowledge that most towns of a certain size have a witch, if only to eat misbehaving children and the occasional puppy who wanders into her yard.
John AugustI've always written towards movies that take place across two worlds. Most of the movies that I've worked on take place in two worlds, or sometimes three worlds, where you have a normal world and a fantasy world that mix and overlap. I never shy away from the series stuff in the real world. Big Fish is about mortality.
John AugustI often say that a lot of my job, as a screenwriter, is sort of being a stock picker, in that I need to figure out what movies are probably going to get made because otherwise I'm spending a lot of my time on something that's trapped in 12-point courier. So, having Tim's interest in doing a movie is a huge asset. But, not everything shoots. I'm always grateful when those things do happen.
John AugustEvery once in awhile, Allison Abbate would drop a note and say, "It's going really well!," and I was like, "Great!" So, I had not seen it in about two years. They went off and started shooting, and I saw it all put together with almost the final sound mix and it was remarkable. I was so, so happy and relieved, not in the sense that I thought something had gone wrong, but you just don't know what something is going to be like until you see it put together. Everyone stepped up and brought their A+ game.
John AugustWhen Tim asked me to do Frankenweenie, he had his original sketches from before he did the short, of what Sparky looked like, and he drew Victor and some of the other crucial people. The remarkable thing about working with Tim is that, once he's read a script, he sketches out everybody else.
John August