What makes games so exciting is that's a whole other- there's all sorts of other considerations on what music is supposed to achieve and what you're attempting to support, it's not uncommon to think of your music and to think of the way your orchestra plays for something like Jack and Daxter where you start with- you know because it has to change tempo and intensity as the action gets more intense.
Mark MothersbaughLego was our fourth film, because we did two Cloudys, so yeah there's a little bit of shorthand that's involved and then you can anticipate things- because for me it's like, I get a script for a movie and I go, "Wow that's a pretty good script", then you sign on and a couple months later they show you the first cut and you're like, "Whoa, how did that happen?"
Mark MothersbaughRight now I just finished writing the music for a Rugrats feature film and the third week of September I go to London, and the Orchestra is going to perform the score.
Mark MothersbaughBefore MTV, if you put out an album that sold 50,000 copies, your band could afford not to have day jobs for a while. That meant you could stick around, put out another album or two. Maybe it would be the second or third album where you'd make the statement you'd been trying to make all along.
Mark MothersbaughWhat makes games so exciting is that's a whole other- there's all sorts of other considerations on what music is supposed to achieve and what you're attempting to support, it's not uncommon to think of your music and to think of the way your orchestra plays for something like Jack and Daxter where you start with- you know because it has to change tempo and intensity as the action gets more intense.
Mark Mothersbaugh