You have to measure your success by the way your audience responds to your games. No matter how small that audience is, it's yours. Your game is part of the lives and the memories of those people in a way that WordPerfect or Lotus 1-2-3 or Windows can never be.
Orson Scott CardThe opposite of the happy ending is not actually the sad ending-the sad ending is sometimes the happy ending. The opposite of the happy ending is actually the unsatisfying ending.
Orson Scott Card