The key to good worldbuilding is leaving out most of what you create. You, as the author, had damn well better know the where all that dragon food comes from, but that doesn't mean that I, as a reader, want to read a five thousand word essay about you explaining it to me. I don't need to see the math, but I can tell by the details you provide whether or not you've thought these things through to their logical conclusions.
Patrick RothfussI know," she said. "You have a stone in your heart, and some days it's so heavy there is nothing to be done. But you don't have to be alone for it. You should have come to me. I understand.
Patrick RothfussSo yes. It had flaws, but what does that matter when it comes to matters of the heart? We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.
Patrick RothfussIf I seem to wander, if I seem to stray, remember that true stories seldom take the straightest way
Patrick RothfussMost games follow a real railroad plot, no matter what you want, you're following their storyline to its unavoidable conclusion. I'd like to write a game where your character can follow any number of possible story arcs and sub-plots.
Patrick Rothfuss