Beware the engineers of society, I say, who would make everyone in all the world equal. Opportunitty should be equal, must be equal, but achievement must remain individual. - Drizzt Do'Urden
R. A. SalvatoreNostalgia is a necessary thing, I believe, and a way for all of us to find peace in that which we have accomplished, or even failed to accomplish. At the same time, if nostalgia precipitates actions to return to that fabled, rosy-painted time, particularly in one who believes his life to be a failure, then it is an empty thing, doomed to produce nothing but frustration and an even greater sense of failure.
R. A. SalvatoreStation is the paradox of the world of my people, the limitation of our power within the hunger for power. It is gained through treachery and invites treachery against those who gain it. Those most powerful in Menzoberranzan spend their days watching over their shoulders, defending against the daggers that would find their backs. Their deaths usually come from the front." -Drizzt Do'Urden
R. A. Salvatore...a third [of three] had died in his bunk of natural causes--for a dagger in the heart quite naturally ends one's life.
R. A. SalvatoreIn the past, TSR and now Wizards of the Coast have asked me to do game stats for my characters, and I'm never comfortable doing that. It's all relative after all.
R. A. SalvatoreHindsight, I think, is a useless tool. We, each of us, are at a place in our lives because of innumerable circumstances, and we, each of us, have a responsibility (if we do not like where we are) to move along life's road, to find a better path if this one does not suit, or to walk happily along this one if it is indeed our life's way. Changing even the bad things that have gone before would fundamentally change who we are, and whether or not that would be a good thing, I believe, it is impossible to predict. So I take my past experiences... and try to regret nothing. -Drizzt Do'urden
R. A. Salvatore