Neal had a couple of good ideas and they fit nicely, so that's the way I decided to go.
Raymond E. FeistA hero is someone who simply got too frightened to use his good sense and run away, then somehow lived through it all.
Raymond E. FeistThe issue of the Betrayal was so central to that, I felt the need to comment upon it. My choices were to ignore the games and put them 'outside' of continuity or to integrate them. I chose the latter.
Raymond E. Feist