Sockets are the X windows of IO interfaces.
Not only is UNIX dead, it's starting to smell really bad.
Rule 1. You can't tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don't try to second guess and put in a speed hack until you've proven that's where the bottleneck is
If POSIX threads are a good thing, perhaps I don't want to know what they're better than.
There's nothing in computing that can't be broken by another level of indirection.
Data dominates. If you've chosen the right data structures and organized things well, the algorithms will almost always be self-evident. Data structures, not algorithms, are central to programming.