We often treat children as if they're not very competent to do anything on their own. So we make them stop learning in a natural way - by exploring. Logo [the computer programming language ] allows them to find their way around the computer, as they would find their way around the house, uncontaminated by the bureaucracies of schools.
Seymour PapertEven with the most stupid video games, kids learn more about learning than they ever did before, because they want to learn codes and moves before other kids figure them out. They're motivated to seek out someone or search the Net for help. A student who makes a video game has to solve mathematical problems to make special effects happen on the screen.
Seymour PapertSimilarly, computer literacy courses tend to produce computer people who know a lot about computers or a piece of software but they don't help people become fluent with the machine.
Seymour PapertMy ex-student, Idit Harel, who wrote a book, "Children Designs," has a documented story of a kid who was very shy, isolated and didn't talk much to other kids. She was a little overweight, and the other kids looked down on her for that reason.But then she made a discovery about how to do something on the computer. The discovery was picked up by other kids, and within a few weeks there was a total transformation. This kid was now in demand. And that changed her feeling about herself.
Seymour PapertI think we should allow for schools within schools, where 100 out of 500 kids may be organized by the way they work and what they do, and what they do often is more progressive. I would like to see a lot of kids of different ages, maybe even some adults, work together on a project.
Seymour Papert