Educators who have said, "We don't like that, so we'll continue to teach as if it's not happening," are just aggravating the gap between what happens in schools and what happens in the real world. Because of their personalities, or for cultural reasons, some kids might better express themselves through moving images and sound.
Seymour PapertEven with the most stupid video games, kids learn more about learning than they ever did before, because they want to learn codes and moves before other kids figure them out. They're motivated to seek out someone or search the Net for help. A student who makes a video game has to solve mathematical problems to make special effects happen on the screen.
Seymour PapertOften kids in a computer lab learn about word-processing, but if they want to write an essay, they write it by hand. This is exactly the opposite of what you want them to learn. They're approaching the computer as just another abstract school subject.
Seymour PapertNow more people are doing work that requires individual decision-making and problem-solving, and we need an educational system that will help develop those skills.
Seymour PapertYou can sit down with your child and prompt him to show you something - perhaps how to play a game [on the computer]. By learning a game, you're getting close to the kid and gaining insight into ways of learning. The kid can see this happening and feels respected, so it fosters the relationship between you and the kid.
Seymour PapertUntil very recently, most knowledge was inaccessible to people who couldn't read text. But this is changing. The computer opens up other channels of gaining knowledge. If someone is blind, we now have very good machines that will read to him. If someone can't recognize letters, he also will have access to knowledge through sound and images.
Seymour Papert