It was very early, and we were still like beta or alpha stage, and so we started receiving a ton of download. The server became overloaded, and that's when I realized that this had a huge market.
Shawn FanningUnfortunately, the client that exists today is still pretty much the prototype design.
Shawn FanningNobody has ever built a reliable peer-to-peer service, where people can really access all the music they want in one location,... Once I got it into my head, I couldn't imagine the media space without one.
Shawn FanningI think the most difficult thing had been scaling the infrastructure. Trying to support the response we had received from our users and the number of people that were interested in using the software.
Shawn Fanning