These days, when people are alone, or feel a moment of boredom, they tend to reach for a device. In a movie theater, at a stop sign, at the checkout line at a supermarket and, yes, at a memorial service, reaching for a device becomes so natural that we start to forget that there is a reason, a good reason, to sit still with our thoughts: It does honor to what we are thinking about. It does honor to ourselves.
Sherry TurkleWe expect more from technology and less from each other. We create technology to provide the illusion of companionship without the demands of friendship.
Sherry TurkleThere's a lot of research that indicates the brain rewards us for multi-tasking by giving us a shot of neurochemicals whenever we start a new task. Our brain rewards us even as our performance in every task degrades. We don't even notice that our performance is bad. We don't care. We feel like masters of the universe because our brain is chemically rewarding us for multi-tasking.
Sherry TurklePinball games were constrained by physical limitations, ultimately by the physical laws that govern the motion of a small metal ball. The video world knows no such bounds. Objects fly, spin, accelerate, change shape and color, disappear and reappear. Their behavior, like the behavior of anything created by a computer program, is limited only by the programmer's imagination. The objects in a video game are representations of objects. And a representation of a ball, unlike a real one, never need obey the laws of gravity unless its programmer wants it to.
Sherry Turkle