To me, making a horror movie is about how you can present similar genre familiarities, but present them a little bit differently. Part of what interests me is the nonchalant realism of it, because you don't get that in the big studio horror movies. I like seeing someone walk around a house and sift through the drawers, and things like that, because that reminds me of what I would do, and of weird personal choices that people would make. That, in contrast to seeing someone get chased with a knife, makes it all the more interesting.
Ti WestI think you make the movie in your head that you have to make, and you have to get it out of you. You have all these pretentious reasons why you want to do it, and you set out to accomplish them. And you think "This is important for what I'm trying to accomplish for the story," and I think those reasons will come through to an audience, and they will find it. That's the best you can do.
Ti WestThe bad guys, when they start getting picked off, they're upset that their friends died, too. But that's the thing. That's what life is. It's that weird gray area.
Ti WestI wrote [Valley of Violence] entirely with James Ransone in mind. I get such a joy out of watching his performance and seeing people watch this. He's so great. The bravado thing and the foolishness, he does them both so well. It's weird because he's so hateable in the movie, but in the end, you're also going, "I feel bad for him." That's hard to do. It's hard to do that to where you're like, "This guy's the worst, but I know why he's the worst, so it's a shame this is happening." That's the whole thing.
Ti WestYou have to. But I generally try - I'll creep in the back. I'll be outside. I'll pace around. I don't really get that nervous about whether people like [my films].
Ti WestYou're limited to one image, but you can have 50 audio tracks. It's something you'd be foolish not to experiment with. So I'm also very interested in sound that happens offscreen. I think that's a way to expand the scope of the movie. And it's all very planned out from the script stage. For me, sound design is a major part of the narrative. I think that's what makes working with certain people on the producer level difficult.
Ti West