I think it's just as viable a way of telling a story as anything else but for right now we like playing around with the new ways to do 3-D because I think it's only going to get better. I think that eventually we'll come home, we'll sit in our living room and there will be a little hologram that'll pop up and you'll watch these 3-D movies but you'll be able to walk around it.
Todd Farmer'Scissorman' is terrifying. The studio at the time didn't want Scissorman because they were afraid that he'd look silly to which my response was, 'Well, then why did buy this because that's what the game is.' But I lost that battle.
Todd FarmerIn a way it was a modern story but it played to all those 1980 slasher movies. We did the same thing with this. Patrick wanted to do a 1970's road movie and if you'll see, this is a modern story but it's got so much 1970's in your face feel to it. So that was the point, to take that stuff that we loved growing up and sort of do it for today. I think we accomplished it. We'll see.
Todd FarmerThis as hard an R as we wrote in the beginning. It was fast. It was fast mainly because of De Luca. We came in with De Luca. Nic I think had a deal with Millennium and so we ended up with Millennium quickly and they said, 'Go make the movie that you want to make. Basically, here are the ground rules; stay within the budget, stay within the time and go make your movie.'
Todd FarmerI mean, 3-D adds a whole level of 'oh my goodness' to the movie in good ways and bad ways that you have to deal with. We've overcome any obstacle that we've ever had because we have a great 3-D crew, Max and the guys at Paradise 3-D.
Todd FarmerI put in all the dirty words. It works really well. The thing that we found with 'Drive Angry,' more than anything else is that we wrote the movie that we wanted to see. I've done that before. I've wanted to see 'Jason X'. It did not become the movie that I thought it would be. That happens. It's happened with every movie I've ever done.
Todd Farmer