I started on an Apple II, which I had bought at the very end of 1978 for half of my annual income. I made $4,500 a year, and I spent half of it on the computer.
The power of the computer is starting to spread.
Any artist always has misgivings about calling himself an artist.
A quiet personality sure isn't what you need to attract attention.
I have a really powerful urge to see things work.
When I am starting a new game, I have to program it for the Apple, because I want to get all of the markets.