Every character I play is me, always has been.
Usually when you're playing a character, you think a lot about their backstory.
I tend to like to move on. I don't sit around and dwell on things much.
If you look at a character as a mountain over there that you have to climb, then I think you've lost 50 percent of the air.
I don't have a fear of flying; I have a fear of crashing.
People think you have to be tortured or miserable to write, but I'm finding that I get inspired a lot more these days before I'm happy.