Storytelling is an act of cruelty. We are cruel to our characters because to be kind is to invite boredom, and boredom in storytelling is synonymous with big doomy death-shaped death. So: be cruel to your protagonist. Rob him of something. Something important. Something he needs. A weapon. An asset. A piece of knowledge. A loved one. A DELICIOUS PIE. Take it away! Force him to operate without it. Conflict reinvigorates stale stories. New conflict, or old conflict that has evolved and grown teeth.
Chuck WendigRead your work out loud. Don't give me that look. Read your work aloud. Don't argue. Don't fight. It will help. I promise. I promise. I guarantee it. If you find it didn't help you, lemme know. I will let you Taser me in the face. And by "me," I mean, some other guy who will be my stand-in. Probably some real estate agent or tollbooth attendant.
Chuck WendigWriting relies on very few things, my friend. All you need to write is your brain, a way to convey the story into existence (pen, computer, whatever), and a place in which to do it (office, kitchen table, lunar brothel).
Chuck WendigWriting advice is not the product of an equation. "If you do X, then Y will occur" is false in this instance. "If you name a character John Q. Hymenbreaker, your book will be an instant bestseller" is crazy-talk. Writing advice is not about providing certifiable answers. It is about making suggestions.
Chuck WendigLet someone else take a crack at [your story]. Sometimes, even after time has passed, we're just too close to the thing. You don't want to kill your darlings or, maybe it's the opposite: you just want to kill all of it with cleansing fire. Let someone else confirm or veto your feelings. They'll also bring new questions and complexities to the table, too.
Chuck Wendig