When in doubt, the rule of threes is a rule that plays well with all of storytelling. When describing a thing? No more than three details. A character's arc? Three beats. A story? Three acts. An act? Three sequences. A plot point culminating in a mystery of a twist? At least three mentions throughout the tale. This is an old rule, and a good one. It's not universal - but it's a good place to start.
Chuck WendigRemember: a story is not a vignette. It has a beginning, middle and an end. It is not merely a snapshot in time.
Chuck WendigThe story goes that every Jedi constructs his own lightsaber, and every penmonkey constructs his own pen. Meaning, we all find our own way through this crazy tangle of possibility. This isn't an art, a craft, a career, or an obsession that comes with easy answers and isn't given over to bullshit dichotomies. We do what we do in the way we do it and hope it's right. Read advice. Weigh it in your hand and determine its value. But at the end of the day - and at the start of it - what you should be doing is writing. Because thinking about writing and talking about writing just plain isn't writing.
Chuck WendigThe easiest way to separate yourself from the unformed blobby mass of "aspiring" writers is to a) actually write and b) actually finish. That's how easy it is to clamber up the ladder to the second echelon. Write. And finish what you write. That's how you break away from the pack and leave the rest of the sickly herd for the hungry wolves of shame and self-doubt. And for all I know, actual wolves.
Chuck WendigWriting advice is not the product of an equation. "If you do X, then Y will occur" is false in this instance. "If you name a character John Q. Hymenbreaker, your book will be an instant bestseller" is crazy-talk. Writing advice is not about providing certifiable answers. It is about making suggestions.
Chuck Wendig