Recently I have been spending my lunch with other game directors playing over local connection battle in Spirit Tracks. It is very good to do that in order to facilitate better communications between us. I have been partnering with the director of the Spirit Tracks to fight against the director of the new Wii game and yes, recently we have been winning!
Eiji AonumaIt seems like it has kind of taken off where people are saying 'oh it's a female character' and it just kind of grew. But my intent in saying that was humour. You know, you have to show Link when you create a trailer for a Zelda announcement.
Eiji AonumaDonโt make it sound like I laughed because I was troubled or inconvenienced or put out. I donโt want them to read anything into it. But if you want to say that I laughed, I think that would be a good answer.
Eiji AonumaWe're making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you're exploring a field, you go to a dungeon, you conquer it and return to the field. We're looking at altering that traditional flow. That's all I can share, and I can't say more until E3 next year.
Eiji AonumaSince we're talking about open worlds, let's state upfront that we don't plan to have an open world in the same way other companies have been doing in recent years.
Eiji AonumaBut you can enjoy my next announcement. As soon as I am back at my office I will start preparing something new that I can show.
Eiji AonumaRecently I have been spending my lunch with other game directors playing over local connection battle in Spirit Tracks. It is very good to do that in order to facilitate better communications between us. I have been partnering with the director of the Spirit Tracks to fight against the director of the new Wii game and yes, recently we have been winning!
Eiji Aonuma