Rushing to optimize before the bottlenecks are known may be the only error to have ruined more designs than feature creep. From tortured code to incomprehensible data layouts, the results of obsessing about speed or memory or disk usage at the expense of transparency and simplicity are everywhere. They spawn innumerable bugs and cost millions of man-hours - often, just to get marginal gains in the use of some resource much less expensive than debugging time
Eric S. RaymondGiven enough eyeballs, all bugs are shallow (e.g., given a large enough beta-tester and co-developer base, almost every problem will be characterized quickly and the fix obvious to someone).
Eric S. RaymondThe easiest programs to use are those which demand the least new learning from the user
Eric S. Raymond