This involves more than I can discuss here, but do it. Read the writers of great prose dialogue-people like Robert Stone and Joan Didion. Compression, saying as little as possible, making everything carry much more than is actually said. Conflict. Dialogue as part of an ongoing world, not just voices in a dark room. Never say the obvious. Skip the meet and greet.
Janet FitchI wondered why it had to be so poisonous. Oleanders could live through anything, they could stand heat, drought, neglect, and put out thousands of waxy blooms. So what did they need poison for? Couldn't they just be bitter? They weren't like rattlesnakes, they didn't even eat what they killed. The way she boiled it down, distilled it, like her hatred. Maybe it was a poison in the soil, something about L.A., the hatred, the callousness, something we didn't want to think about, that the plant concentrated in its tissues. Maybe it wasn't a source of poison, but just another victim.
Janet FitchI imagined my soul taking in these words like silicated water in the Petrified Forest, turning my wood to patterned agate. I liked it when my mother shaped me this way. I thought clay must feel happy in the good potter's hand.
Janet FitchI wanted to tell her not to entertain despair like this. Despaire wasn't a guest, you didn't play its favorite music, find it a comfortable chair. Despair was the enemy." -white oleander
Janet FitchWhat is a scene? a) A scene starts and ends in one place at one time (the Aristotelian unities of time and place-this stuff goes waaaayyyy back). b) A scene starts in one place emotionally and ends in another place emotionally. Starts angry, ends embarrassed. Starts lovestruck, ends disgusted. c) Something happens in a scene, whereby the character cannot go back to the way things were before. Make sure to finish a scene before you go on to the next. Make something happen.
Janet Fitch