Being authentic in the way you'll see today on the sets [of Doctor Strange] that Charles Wood has designed for us, being authentic in filming, as we did for the first week on production on this in Nepal and in Kathmandu. It was important to us to make it feel like these were real locations and real things.
Kevin FeigeI think that's there are a couple of reasons for that. One is as you're introducing the fourth and fifth versions of these MacGuffins that we've been playing with for a long time, you wanna do something different with them and not just have them be an object passed around. So the notion that something is inherent in the literal body of one of your lead heroes is interesting. And the idea that the Eye of Agamotto's a great relic over the course of Doctor Strange comics anyway.
Kevin FeigeWe put in all the great ideas that can be brought into the film [Doctor Strange] in the service of introducing the world to an audience who's never heard of it and doesn't know it from a hole in the wall. And we thought that an inter-dimensional girlfriend that's the daughter of an inter-dimensional demon-esque creature was a step too far in introducing this world.
Kevin FeigeI think it's human nature to go and to watch things that are done, and see the flaws, but I cannot think of anything that we would want to go so far as to completely change or redo to be honest with you. I think there are characters, you look at the Thor: Ragnarok trailer, there are characters that can evolve and can continue to change and grow throughout.
Kevin FeigeYou've heard me talk about the quantum realm in Ant-Man which was certainly designed for that movie and for that story to take the notion of somebody who has the ability to shrink to another level we've never seen before, but as we were doing that, and studying it and talking to the science advisors who are always more than willing to spend an afternoon with us and talk about these amazing things - the quantum realm is another dimension.
Kevin Feige