I think we're always trying to avoid tropes. And I think that "Game of Thrones" has almost made killing people a cliche. For us, it wasn't about that. For six episodes, it's hard to invest in people, and I think when you kill a main character on television it really needs to mean something. So we certainly had talked about that, and I think we managed to juggle the ball to make a gripping, interesting and compelling finale. We feel that we didn't have to go there at this point because we had such few episodes.
Miles MillarAlso, when we did "Smallville," we didn't have an opportunity to interact with people who watched the show. And see what they had to say and listen to criticism and listen to praise at the same time. So a lot of this is a new experience and it's very interesting and rewarding for us. I think we get honest feedback. You get hate. You get a lot of love as well. And I'm actually very curious what people think of the show. For us, it's been a passion project of ours, and an incredibly challenging show to make.
Miles MillarWe got the idea of nature almost encroaching. It's incredibly lush, incredibly green, we really popped the colors, lots of deep reds and the greens. It really has a sense of color which is unsettling actually and people are like, "It's so colorful."
Miles MillarAlso, having grown up in England, you walk around London, you're passing relics that are a thousand years old - the wall of London is a thousand years old. You don't talk about it, it's part of your everyday life. The idea that people are in these environments and talking about the past and what happened, it's irrelevant. It's all about living and in this world it was about surviving.
Miles Millar[Into the Badlands] wasn't going to be two days of a splinter unit at the end of the shoot. The action and the martial arts had to be integral to the show. That's what makes it unique, that's what makes it special and different and ground-breaking. No one has attempted this before on American television.
Miles Millar