There's always someone kicking guns. We wanted ["Badlands"] to be a world without guns and bullets, where martial arts was the form of fighting and defense and attack. Martial arts is king in this world. That was the first thing. We didn't want it to be a period piece either. We felt those are overdone and stuffy. That was what lead us to explore that area of science fiction and future, a world we can create and control.
Miles MillarWe got the idea of nature almost encroaching. It's incredibly lush, incredibly green, we really popped the colors, lots of deep reds and the greens. It really has a sense of color which is unsettling actually and people are like, "It's so colorful."
Miles MillarAudiences are hungry for something different. With binge-watching, they're hungry for interesting content they haven't seen before, and they want to be entertained. A lot of shows are grim, murky and dark. We wanted to spin away from the obvious, the tropes, the cliches and what people are doing right now, and do something different.
Miles MillarWe liked the idea of introducing the audience to the world, and to show how much they had accepted or were confused by it. It was gratifying to see the people who embraced it immediately and understood it and got into it. They have tracked the characters through the six episodes, so it felt that now we can launch into the journey element of it. And really explore more of the Badlands.
Miles MillarAlso, when we did "Smallville," we didn't have an opportunity to interact with people who watched the show. And see what they had to say and listen to criticism and listen to praise at the same time. So a lot of this is a new experience and it's very interesting and rewarding for us. I think we get honest feedback. You get hate. You get a lot of love as well. And I'm actually very curious what people think of the show. For us, it's been a passion project of ours, and an incredibly challenging show to make.
Miles MillarAnother thing we wanted to do, a lot of shows or movies that are in the future or the post-apocalyptic are very bleached, desaturated desert environments and we wanted to do the opposite of that. There's always talk about Chernobyl and the world that environment has recovered has become this idyllic, bizarrely refuge for wildlife.
Miles MillarThere's always someone kicking guns. We wanted ["Badlands"] to be a world without guns and bullets, where martial arts was the form of fighting and defense and attack. Martial arts is king in this world. That was the first thing. We didn't want it to be a period piece either. We felt those are overdone and stuffy. That was what lead us to explore that area of science fiction and future, a world we can create and control.
Miles Millar