I think that people are really hungry for original content. I think there's a sense of reboots and remakes, and we're lacking in any sense of originality in media. So, I think the people who want something like this which has a graphic novel feel or comic book feel but that is designed and created for the medium of television, I think that is something is very appealing to a lot of people.
Miles MillarI think we're always trying to avoid tropes. And I think that "Game of Thrones" has almost made killing people a cliche. For us, it wasn't about that. For six episodes, it's hard to invest in people, and I think when you kill a main character on television it really needs to mean something. So we certainly had talked about that, and I think we managed to juggle the ball to make a gripping, interesting and compelling finale. We feel that we didn't have to go there at this point because we had such few episodes.
Miles MillarIt's [Into the Badlands] something that's very, very different and I think that's why it divided critics initially because they didn't understand it or get it. They didn't understand or have a knowledge of what we were trying to do. Bringing in the Asian martial arts aesthetic to American television. For us, these are the people who will make the show a hit or a failure in future seasons. So it's for us to respect them and interact and see what they have to say.
Miles MillarWe liked the idea of introducing the audience to the world, and to show how much they had accepted or were confused by it. It was gratifying to see the people who embraced it immediately and understood it and got into it. They have tracked the characters through the six episodes, so it felt that now we can launch into the journey element of it. And really explore more of the Badlands.
Miles MillarThere's always someone kicking guns. We wanted ["Badlands"] to be a world without guns and bullets, where martial arts was the form of fighting and defense and attack. Martial arts is king in this world. That was the first thing. We didn't want it to be a period piece either. We felt those are overdone and stuffy. That was what lead us to explore that area of science fiction and future, a world we can create and control.
Miles Millar