I don't like to be constrained to any one medium. I like to surprise and amuse - and indeed, torture - myself by weaving back and forth between images and words of all sorts, and trying to create work in the end that feels "of a piece." This is why I resist calling myself a "cartoonist." It doesn't seem to describe what I do.
Phoebe GloecknerI'm not at all a linear thinker. I know the feeling I want to convey, but the form is what I struggle to find. I'm sure I'd fail if I tried to write a grant proposal or a book proposal.
Phoebe GloecknerUnderground comics were produced by individuals - they were the auteur variety, rather than the production-line sort of comic book aimed at pleasing a vast general audience. Mainstream comics never appealed to me: they seemed sterile in their stylistic consistency, and were quickly consumed, the stories interesting only for so long as you were reading them.
Phoebe GloecknerI didn't struggle to find my style - I prefer to call it "voice," because I think the word is more suggestive of complexity, implying quality of form and content. I do, however, struggle with making my work "work," and there's no predicting whether this can be achieved calmly or with a ferocious evisceration of the psyche.
Phoebe GloecknerI don't think it's possible to teach a person to be an artist. But yet, I'm here, and I suppose this is what I'm expected to do. I teach a course called graphic narrative and one called digital studios, but no matter the topic, the basic principle underlying my "method" of teaching is that a properly prepared artist/creator must simply know everything. Not just how to draw, but how to see. Not just how to use a computer program, but what the word "penultimate" means. And the shape and orientation of a goat's pupil. And where Kentucky and Chile are, at least approximately.
Phoebe Gloeckner