When you're a kid and get your first bike, you want to go somewhere you've never been before. That's like Pokรฉmon. Everybody shares the same experience, but everybody wants to take it someplace else. And you can do that.
Satoshi TajiriThe technology in making games and in making anime is really similar. There are common concepts.
Satoshi TajiriIn Japan, violence in games is pretty much self-regulated.There's more violence in games in the U.S., in things like Mortal Kombat, where they rip out hearts and cut off heads.
Satoshi TajiriI was really into Space Invaders in about 1978. It got me more and more interested in video games. There wasn't any media to get information about games, so I came up with Game Freak magazine.
Satoshi TajiriI'm very careful about violence in games. I'm not interested in creating violent effects.
Satoshi TajiriI was really careful in making monsters faint rather than die. I think that young people playing games have an abnormal concept about dying. They start to lose and say, โIโm dying.โ Itโs not right for kids to think about a concept of death that way. They need to treat death with more respect.
Satoshi Tajiri