Every maker of video games knows something that the makers of curriculum don't seem to understand. You'll never see a video game being advertised as being easy. Kids who do not like school will tell you it's not because it's too hard. It's because it's--boring
Seymour PapertI was really looking at computers as a way to understand the mind. But at M.I.T., my mind was blown by having a whole computer to yourself as long as you liked.I felt a surge of intellectual power through access to this computer, and I started thinking about what this could mean for kids and the way they learn. That's when we developed the computer programming language for kids, Logo.
Seymour PapertA programming language is like a natural, human language in that it favors certain methaphors, images, and ways of thinking.
Seymour PapertI think we should allow for schools within schools, where 100 out of 500 kids may be organized by the way they work and what they do, and what they do often is more progressive. I would like to see a lot of kids of different ages, maybe even some adults, work together on a project.
Seymour Papert