In the area of robotics and in the area of connectivity, technology is offering us things that we are vulnerable to - and we have to have a better response than a shrug.
Sherry TurkleNetworked, we are together, but so lessened are our expectations of each other that we can feel utterly alone. And there is the risk that we come to see others as objects to be accessedโand only for the parts we find useful, comforting, or amusing.
Sherry TurkleDoes virtual intimacy degrade our experience of the other kind and, indeed, of all encounters, of any kind?
Sherry TurkleWe expect more from technology and less from each other. We create technology to provide the illusion of companionship without the demands of friendship.
Sherry TurklePinball games were constrained by physical limitations, ultimately by the physical laws that govern the motion of a small metal ball. The video world knows no such bounds. Objects fly, spin, accelerate, change shape and color, disappear and reappear. Their behavior, like the behavior of anything created by a computer program, is limited only by the programmer's imagination. The objects in a video game are representations of objects. And a representation of a ball, unlike a real one, never need obey the laws of gravity unless its programmer wants it to.
Sherry Turkle