What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things.
Shigeru MiyamotoIn other words, I'm not intending to start from things that require a five-year development time.
Shigeru MiyamotoWhen I'm working on games I don't think necessarily about what the end benefit of the game is going to be. Typically I'm trying to think of: "What can I do that is going to find new ways to entertain and surprise people."
Shigeru MiyamotoI think I can make an entirely new game experience, and if I can't do it, some other game designer will.
Shigeru Miyamoto