What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things.
Shigeru MiyamotoI think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.
Shigeru MiyamotoNowadays I think it's really important that designers are really unique and individual.
Shigeru Miyamoto