There are moments, moments of fun but it's never necessarily a wink/wink. It's just interesting and odd and crazy things happen inside the world just like a crazy thing happened inside our world. So we don't shy away from that stuff. We take semi-ordinary characters, even though they have their own skill sets, we take those guys and we drop them into extraordinary situations and watch how the get out of them.
Todd FarmerI mean, 3-D adds a whole level of 'oh my goodness' to the movie in good ways and bad ways that you have to deal with. We've overcome any obstacle that we've ever had because we have a great 3-D crew, Max and the guys at Paradise 3-D.
Todd FarmerIt's not like we were forced to do something we didn't want to do. I mean, when you see that scene you'll realize that we're really lucky that the weather came at us because now it has a lot more meaning that wasn't automatically there. There's some sort of undertones that wouldn't have existed had we shot it outside. So we got lucky on that and what we try to do is take whatever obstacles come our way and make them work in our favor.
Todd FarmerSo we have that, where there are moments where it's just Nic Cage and Amber Heard and you're in the car with them and it's not stuff flying at your face but you're literally sitting in the backseat. You're sitting there and it's just sort of interesting. At the same time we're going to throw cars and guns and bullets and frogs and naked people at your face because it's fun and that's the roller coaster. We do write some things for 3-D.
Todd FarmerAs long as we work within the budget and are responsible, which by the way it's amazing how many people aren't but we are. We've worked within the budget. We've worked within the time and we're making the movie that we want. That's the reward and I couldn't be happier.
Todd FarmerThe graphic novel? I love comics and so, yes. I don't think we talked about that. We weren't influenced necessarily by graphic novels but we certainly, once the screenplay was done, we talked about the idea that you could continue, you could tell back story, you could do things in sort of a graphic novel world just because we kind of like that world.
Todd Farmer