If computers remain far worse than us at image recognition, a certain over-confident combination of man and machine can elsewhere take inaccuracy to a whole new level.
Tom ChatfieldI spoke at TED Global 2010 about the ways that video games engage the brain, and in particular, the idea of reward structures: how a challenge or task can be broken down and presented to make it as engaging as possible.
Tom ChatfieldTime, presence and physical attentiveness are our most basic proxies for something ultimately unprovable: that we are understood.
Tom Chatfield