We thought about it, what we want to tell, and I didn't want to move it directly into the Nazi times. I thought it's much more interesting to see how BloodRayne became BloodRayne.
Uwe BollI think without the harsh critics, I would maybe have not made progress. From BloodRayne on, I spent more time and money on the development.
Uwe BollSo if you want to have a great video game-based movie you have to keep the mood of the game, use the normal character setup - but you have to flesh out the story and provide more background for the characters.
Uwe Boll