I'm sad but excited for the future.
Creating a really believable world is just insanely hard
Half-Life is the finest implementation of a game on rails anybody has ever done
If we're going to reach a broader audience, we have to stop thinking about that audience strictly in terms of teenage boys or even teenage girls. We need to think about things that are relevant to normal humans and not just the geeks we used to be.
Good stories are constructed, not found.
Games are not about being told things. If you want to tell people things, write a book or make a movie. Games are dialogues - and dialogue requires both parties to take the floor once in a while