So it's an interesting process just going through and seeing what works and what doesn't work, and what's the best version of it. It was a good process because I think we all collectively, when everyone would run into issues in the cut or know that things weren't working, they kind of glaringly stuck out so we could focus on fixing those things and it wasn't a situation where you would show it to ten people and you would have ten problems.
Bryan BurkYou may change your destination, you may have a hundred stops along the way, there's a hundred different possibilities, but usually when you get in your car you are thinking, "I am going to go somewhere."
Bryan BurkAnd then simultaneously I don't think they're asking you to necessarily write in stone that this is what you're going to do or what you have to do.
Bryan BurkSo that's one of the reasons why we took time between the last one and this one, was to make sure that we could do something that we believe could be equal if not better than the last one. In this case we already have ideas of things we're talking about, and I think in a perfect world it will not be a four year break and it will come out significantly sooner than the last.
Bryan BurkIt was really important to try to reach a whole new audience so we had a lot of people in who not only had not seen the last film but were not Star Trek fans, or thought of themselves as not being Star Trek fans, or they had seen bits and pieces of Star Trek in the past and it was just not for them.
Bryan Burk