So it's an interesting process just going through and seeing what works and what doesn't work, and what's the best version of it. It was a good process because I think we all collectively, when everyone would run into issues in the cut or know that things weren't working, they kind of glaringly stuck out so we could focus on fixing those things and it wasn't a situation where you would show it to ten people and you would have ten problems.
Bryan BurkYou may change your destination, you may have a hundred stops along the way, there's a hundred different possibilities, but usually when you get in your car you are thinking, "I am going to go somewhere."
Bryan BurkSo it's an interesting process just going through and seeing what works and what doesn't work, and what's the best version of it. It was a good process because I think we all collectively, when everyone would run into issues in the cut or know that things weren't working, they kind of glaringly stuck out so we could focus on fixing those things and it wasn't a situation where you would show it to ten people and you would have ten problems.
Bryan BurkYou know, things come up and we have those conversations. I feel that they're all in a kind of similar state, which is that we all keep working on them, in house, until we feel like it's ready and then it goes from being something that were working on to ready very quickly.
Bryan BurkSo that was an important part of the process and strangely, early on, we started to realize, in that respect, we were successful in what we were trying to do, which is make a film that everybody would be able come out and not be scratching their head at all.
Bryan BurkSo that's one of the reasons why we took time between the last one and this one, was to make sure that we could do something that we believe could be equal if not better than the last one. In this case we already have ideas of things we're talking about, and I think in a perfect world it will not be a four year break and it will come out significantly sooner than the last.
Bryan Burk