What I want to try to prove is that artistic games, when done properly, can still be a commercial success. By doing that, I will be able to essentially shift the industry and create more opportunity for people to create artistic games. In a way, making money is important for us right now. Not because we need it, but because the industry needs it.
Jenova ChenToday, the era has changed. Everybody is indie now. Everybody making a random stupid mobile app is essentially indie, because they make it at home; they make it through Unity, and there are so many of them. We don't recognize everybody anymore.
Jenova ChenI still hope that more people can create art, even though artistic genres may never be the most popular or money-making genres. But the thing is, I think art is more long-lasting. It stays in people, and it changes them.
Jenova ChenI think "artistic" simply means there's more of the creator in the thing. Whether it's painting or song or movie or game, the creator puts more of themselves into the piece, so when the audience see it, they feel something real, they feel something human, they feel something that's like a person.
Jenova Chen