As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
John MaedaI don't like creating software anymore. It's too exact. It's like karate; there's no room for error.
John MaedaReally great products, like @nest, have #design baked in from the beginning instead of slapped on at the end.
John Maeda