If a character dies, you should feel that. If a character accomplishes something, you should feel that. That's where you try to find that balance. It's impossible to articulate, as you go through it. You just have to recognize it.
Lorenzo di BonaventuraI always consult five to ten people who are hardcore fans, to see how far I can push a role. When they go, "Wait a second, you can't do that! That's a sin!," you go, "Okay, fine, we're not going to do that. We tried too far."
Lorenzo di Bonaventura