Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally.
Masahiro SakuraiSo I created a tool for you to do just that. With the Mii Fighter creator you can have any character you want join the battle.
Masahiro SakuraiIn terms of quantity, we've probably already reached the limit of what's feasible. I think a change of direction may be what's needed.
Masahiro SakuraiIf tournament popularity was the most important consideration, then I think we would create a Smash Bros game that included a multitude of fast moves with complicated controls. However, I believe this is actually the greatest shortcoming of fighting games at present, and that is the reason why I donโt do it.
Masahiro Sakurai