In terms of scope, and in terms of sheer number of characters, we went beyond our limits long ago.
Masahiro SakuraiI'm not depressed and I continue to remain healthy and positive, but developing 'Smash Bros.' is beyond hard.
Masahiro SakuraiWhat I can say now about paid DLC is that we aren't working on anything at the moment. We've put all our efforts into making the actual game. Creating DLC would involve large additional costs and require the involvement of a lot of people.
Masahiro Sakurai